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 Studio B works exclusively
with best-selling computer book authors and experts. If you want to take
your career to the next level, email us or call
1-800-STUDIOB.
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Author Stories
-- Measures of Success
What makes a successful author? Lots of factors, but most
importantly, hard work and perseverance. Here are some short stories about
some of Studio B’s most successful writers and how they have reached this level
in their writing career.
Joli
Ballew
I had my first book published in the fall of 2000; I remember slaving away
over it for months prior to that, and have memories of how the sun would come up
through my office window and then set again while I wrote and rewrote that
manuscript. Looking back on it, it was the easiest book I could have fallen
into, and it should have been an easy one to write. It was a 335-page study
guide with a really tight layout, mostly consisting of chapters containing a
paragraph or two of text followed by some test questions and their answers. I
don’t think anyone’s first book is an easy one, though, and that one certainly
wasn’t.
The next book that I proposed was Windows 2000 Server On Site with
Coriolis (now with Paraglyph Press), and the thought of it scared the daylights
out of me. I’d just finished my NT MCSE, and this was a 1,000-page book on
Windows 2000 Server. It took me six months to write it, but it was sure
worth the time and effort. My editors at Coriolis took me under their wing, and
while at the time all of that editing seemed harsh, I look back on that book as
the one that really molded me and brought out my talents as a writer. Those
editors really made me work for it, and eight books later I have yet to
have any editors as thorough.
It was about that same time that I began talking to people about getting
some representation. I knew Mitch Tulloch, another Studio B client, through a
web site article gig I had (I got paid based on hits to my pages), and he was
really happy with his agent. I can’t remember exactly, but I think he’s the
one who introduced me to the folks at Studio B. I was almost too afraid to
talk with them; I didn’t know if I had what it took to be a full-time
professional writer, especially a writer with an agent. I held my breath and
sent off my resume, and I hoped that I was Studio B material. I guess everyone
thought I’d do all right, because it didn’t take long to be signed on. And as
they say, the rest is history!
A month or so later I signed with Neil for my next book, another 1,000 page
tome, which took another six months of full-time writing. Then came a book
on Arts and Letters, one on Photoshop Elements, then a couple more on Photoshop
7.0, then another one on Windows XP, and, well, you get the idea. At each
significant juncture, though, there was a nagging voice in my head that kept
saying that might be the last book deal I’d get, but Neil and I just kept at it.
I’ve written proposals, written for Web sites, written e-books, and done my
share of worrying about my future, but the deals always come. Just recently I
have decided they’ll most likely keep coming too, and that is a great feeling.
My latest book with Microsoft Press, Windows XP: Do Amazing Things, and
my being chosen to write for the Microsoft Windows XP Expert Zone finally makes
me feel like I’m there. Nine books in only three years is not a bad
track record, and all it took was perseverance and lots and lots of hard work.
Of course, I credit Neil, Elsa, and the others at Studio B for their resolve,
their attention to my successes, and the opportunities they’ve found for me, and
I know without them I wouldn’t be where I am today.
Walter Glenn
I've been writing computer books
since 1997. In that time, I've written or co-written more than 25 books and have
contributed to many more on a smaller scale. My books have been translated into
more than 20 languages, and there are more than one million in print. Many of
them are bestsellers in their categories, and a few have won awards. I write
full time -- mostly books, but also some articles, white papers, and marketing
materials -- and make a very good living at it. But I'm not writing this to blow
my own horn. Instead, I want to convince you that you can be very successful in
this field if you work hard, treat it like a business, plan carefully, and have
a good agency like Studio B on your side.
Writing computer books was something
I stumbled into, though I'm not sure why I didn't see it coming. I've been using
computers since I was 9. I've also been a voracious reader and writer since
around the same age. I graduated from the University of Alabama in Huntsville in 1992 with a bachelor's
degree in literature and computer science. I've also been working in the
computer industry since graduating high school in 1985. In 1997, I decided to
get a certification as a Microsoft Certified Systems Engineer. While attending
classes, I met a fellow student who worked part time as a technical editor on
computer books and who shared his contacts with me. He also pointed me in the
direction of Studio B's CBP mailing list.
I edited a number of books for Que
and New Riders and also contributed chapters to several of their books.
Certification study guides were becoming very popular in 1998. Studio B
approached me and asked whether I would like to sign up as a client and work on
a certification guide for Exchange Server.
Since joining Studio B, I have found
tremendous satisfaction and a lot of success in computer book writing. Studio B
played an important part in getting me started and continues to play an
important role in my career today. Studio B was able to bring me enough work
that I could write full-time even when I was establishing my name in the field.
In addition to bringing me projects and coordinating the financial side of
things, the people at Studio B (particularly my agent, Neil Salkind), have
always been willing to provide advice, help me plan my future, or just let me
blow off steam.
In addition to the support and
guidance of Studio B, I attribute my success to maintaining solid connections
with publishers, with users of the products on which I write, and with the
computer book writing community.
William
Stanek
Hello, my name is William R. Stanek (williamstanek@aol.com). Over
the past decade I’ve written 50 books which are sold in 50 countries, and today
I have more than 2 million books in print. I’m writing to talk about how you too
can achieve success and I hope that you’ll take away a nugget of knowledge from
this brief discussion that will help make your career as well. I know, I know,
sounds like an infomercial, but I promise it isn’t. Whether you are writing for
the sheer joy of it, as a hobby, to improve your resume, or with the hope of
making it a career, decide right now that writing is a business, that you are a
professional, and that there are no secret formulas for success. Above all, be
honest with yourself. Know why you’re writing, what you hope to achieve through
writing, and set your goals accordingly. Find your niche and your voice, work
hard at every stage of the writing process, and make the right decisions. When I
started out in writing, the niche I chose was Web publishing because it was the
area I knew best at the time, and though it may have been a hobby at the time, I
approached it like it was a job, a profession. That meant giving 200% during the
writing process, being flexible during the revision process, and ensuring I
communicated well with everyone on the editorial team. The hard work paid off:
the book became a top-seller for the publisher and lead to my next contract for
a book that became a national best seller.
Don’t think for a second though that short-term success and long-term success
are the same--they aren’t. Most computer writers have short, two
or three book, careers, even those who have penned best sellers. Computer
publishing is a tough industry and it will chew you up and spit out what’s left
without a second thought. Business is business; it’s not a game. The average
computer book sells 10 to 15,000 copies--don’t let anyone delude you into
thinking otherwise. The average computer book is 700 pages in length and even
after all this time, it still takes me three hours per page to
complete--writing and research prior to submission, review during editing, and
final polish before publication. That’s 2,100 hours of giving 200%. Put that
against the average advance, you get less than minimum wage--no joke. It’s a lot
of work for a promise, a possibility, a hope, a whisper of something that may
become like a dream come true. Dream can become reality, though. Take on the
right writing projects for the rights reasons. Writing has to be about more than
paying the bills. Stay focused. Work hard. Get the right people in your
corner--people like Studio B who know the business.
Charlie Russel and Sharon
Crawford
Writing computer books was not a career choice, it was the result of a series
of happy accidents that started with Charlie’s purchase of a PC to play
with in 1985. In the following few years, we both had jobs that enabled us to
learn and write about new technologies. Moving to computer books ended up being
a natural progression.
Our first book (Norton Desktop for Windows Instant Reference) was
published in 1991 and we’ve since written two dozen more. Early on, we made a
decision to concentrate on operating systems, even though when we started, books
on applications such as WordPerfect and Lotus 1-2-3 were the biggest sellers. We
reasoned that books on operating systems would have a longer lifespan and
therefore could potentially sell more copies.
Our second important decision was to treat our writing as a business. We have
been and still are very selective about the titles we take on and the publishers
we work with. While it’s important to write about a subject that interests you,
it’s also crucial to consider where the book fits into the publisher’s overall
business. We want to work with competent and amicable editors (one of the great
pleasures of being a freelancer is that we don’t have to work with idiots) but
if the publisher can’t sell your books, you won’t be in the writing business for
long. Another part of our decision to treat this as a business was to focus on
what we do best, writing, while outsourcing what we don’t do well to Studio B.
We knew that our strength was writing and not negotiating. We also knew that we
did not want to spend a lot of our time finding book projects and writing
proposals only to find that the deal couldn’t be made. (It’s a lot like
dating: expensive, fraught with anxiety, and largely unrewarding.) Studio B
has relieved us of that problem, in addition to finding work we wouldn’t
otherwise have known about.
Overall, we have a very good time doing what we do. Even though it means
working alone, not leaving the house for days at a time, living with financial
uncertainty (and sometimes insecurity), wrestling with balky beta software,
paying for your own benefits, and being the envy of your friends who don’t
believe what you do is actually work--it definitely beats having a
job.
Macromedia
Press
Back in 1996, Macromedia asked Studio B to help leverage the training content
it was creating internally, and help better serve its customers with extremely
high quality books on its products.
To support its customers, Macromedia invests significant resources in
training. Macromedia’s challenge was to distribute its training resources as
widely as possible, reduce development costs, and develop additional revenue
streams.
Studio B worked with Macromedia to develop a trade computer book imprint
called Macromedia Press. The strategy was to take the expertly-crafted training
materials that Macromedia was already developing, and make them into a series of
trade books ready for retail sale. The series was called the Authorized series.
Studio B then worked with Macromedia to determine the various steps that they
could take to help market a series of tutorial books. With an editorial and
marketing plan in hand, Studio B had publishers bid on the opportunity to become
Macromedia’s official publisher.
Studio B negotiated and finalized the publishing agreement with Pearson
Technology Publishing Group to publish Macromedia Press titles. Studio B
also crafted a unique licensing deal with the Pearson Technology Publishing
Group that allowed Macromedia to retain ownership and control over their content
and brand. To make the process easier for the publisher and Macromedia, Studio B
structured the deal and drafted the preliminary agreements to save time and
legal expense. In short, Macromedia, with Studio B’s help, put together a deal
that would create a royalty revenue stream, upfront advance payments to
Macromedia, and distribution in over 6,000 retail stores worldwide.
Today, Macromedia Press is regarded as one of the premier imprints in the
computer book publishing market. More than 30 Macromedia Press books are
published each year in a variety of languages, and they are distributed to
colleges, corporations, government installations, online booksellers like
Amazon, and retail stores like Borders and Barnes & Noble. Several million
copies have been sold, and the titles frequently enjoy top placement on many
best-seller lists. The bottom line is that with Studio B’s help, Macromedia
reached new and existing customers, enhanced their brand, and maximized their
revenue streams by better utilizing the content they were already creating.
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